![]() ![]() Tick-tock, it's Cemu update o'clock! In order to have data of that sort in Cemu we can either a) Feed them to the emulated GamePad or emulated Wii Remote via a motion server for a real motion controller that Cemuhook's API listens to, or b) Feed them to the emulated Wii Remote via the native support of the remote of. While the addition of the sync button on the battery cover is the common way to tell non-TR Wii Remote Pluses from -TR Wii Remote Pluses, even that is not 100% reliable. Thanks for the reply, I'm using Dolphin 3.5. Cemu 1.11.5 onwards includes emulated wiimotes in input settings but for some games it’s mainly for booting and not playing them yet, and Cemuhook does not support motion for it. The button and input mapping dynamically changes when an Extension is plugged in or out. ![]() Wii controller arrows not working Cursor Not Appearing When Using a Wii Remote - Nintend. Highly configurable nature allowing to map buttons, accelerometer and gyro axles at your will. WII U Title Keys will provide you USB helper and for cemu. ![]()
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December 2022
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